๐ŸŽฎ

Gaming

Immersion

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Immersion Lvl 1: Ready Player One?
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Immersion Lvl 2: Gaming Ecosystem
  • [2021] ๐Ÿ“– IP, Games, & The Future of Transmedia [Jimmy Stone]
  • [2020] ๐Ÿ“– Metaverse: What it is, where to find it, who will build it [Matthew Ball]
  • [2021] ๐Ÿ“– The Present & Future State of Gaming Venture Capital [Matt Dion]
  • [2020] ๐Ÿ“– Animal Crossing: New Horizons & Limits of Todayโ€™s Game Economies [Forte]
  • [2019] ๐Ÿ“– 2019 will be an Indie Game Renaissance [Fawz Itani]
  • [2018] ๐Ÿ“– The precarious business of living off modding [Alex Wiltshire]
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Immersion Lvl 3: Cloud Gaming
  • [2020] ๐Ÿ“– Cloud Gaming: Why It Matters And The Games It Will Create [Matthew Ball]
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Immersion Lvl 4: Gaming meets Blockchain
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General
  • [2021] ๐Ÿ“– Gaming: A Potential Driver of Blockchain Adoption [Bitkraft]
  • [2021] ๐Ÿ“–ย Our Perspective on Blockchain Gaming [Konvoy VC]
  • [2021] ๐Ÿงต Every gaming pitch is (at least) crypto curious [Amy Wu]
  • [2021] ๐Ÿ“– The Strongest Crypto Gaming Thesis [Gubsheep]
  • [2021] ๐ŸŽ™๏ธ Monetization for Gamers in the New Cryptoeconomy [Kevin Chou]
  • [2021] ๐Ÿ“– Balancing the Meta: The Role of Games in a Crypto World [Dark Star]
  • [2021] ๐Ÿ“บ The Dawn of Crypto Gaming | Robbie Ferguson [Bankless]
  • [2021] ๐Ÿ“–ย Digital Economies, Gaming, and IP Legos [Digital Native]
  • [2021] ๐Ÿงตย Virtual economist will be one of the most in-demand jobs [Jon Lai]
  • [2021] ๐Ÿงตย Gamers are well-positioned to become the true fans of web3 [Brian Cho]
  • [2021] ๐Ÿ“–ย Decoding the use cases for Blockchain Gaming [Lumikai]
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NFTs
  • [2021] ๐Ÿงต How NFTs can completely reshape mobile gaming [Virtual Elena]
  • [2021] ๐Ÿ“– Ready Player Everyone [Kiran]
  • [2021] ๐ŸŽ™๏ธย Making NFT Games Mainstream [Hello Metaverse]
  • [2021] ๐Ÿ“– Sorare Deep Dive [Overlooked]
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Play-to-Earn (P2E)
  • [2022] ๐Ÿ“–ย P2E with Bitcoin is the future of gaming [Zebedee]
  • [2021] ๐Ÿ“– Blockchain Gaming: Play to Earn [Veradi Verdict]
  • [2021] ๐ŸŽ™๏ธ โ€˜Play-to-Earnโ€™ Gaming and How Work is Evolving in Web3 [A16Z]
  • [2021] ๐Ÿ“บ Play-To-Earn Documentary: NFT Gaming in the Philippines [Play-To-Earn]
  • [2021] ๐Ÿ“– How YGG is changing gaming [Decentralised]
  • [2021] ๐Ÿ“–ย YGG and the Gilded Age [MetaPortal]
  • [2021] ๐Ÿ“– Axie Infinity Economics 101 [Metaversal]
  • [2021] ๐Ÿ“บ Axie Infinity Is Changing the Game [Bloomberg]
  • [2021] ๐Ÿ“– Axie Infinity, Yield Guild Games & the play-to-earn economy [Coinbase]
  • [2021] ๐Ÿ“– Axie Infinity: Infinite Opportunity or Infinite Peril? [Naavik]
  • [2021] ๐Ÿงตย Axie Infinity growth subsiding [larsiusprime]
  • [2021/2022] ๐Ÿ“–ย Axie Infinity Growth [Part 1] [Part 2]
  • [2021] ๐Ÿ“– The Memetic Power of Play-to-Earn [Meta Portal]
  • [2021] ๐Ÿงต The rise of the Play-To-Earn model [Three Body Capital]
  • [2021] ๐Ÿงต The heart of the P2E model lies in the guild system [Amy Wu]
  • [2021] ๐Ÿงต Why is P2E a superior deal for player than free-to-play? [Gabby Dizon]
  • [2021] ๐Ÿ“–ย What P2E gaming can tell us about the future of the digital economy โ€” and the metaverse [WEF]
  • [2021] ๐Ÿ“–ย Move-to-Earn [VeradiVerdict]
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Concerns
  • [2021] ๐Ÿ“– Land speculators will kill your game's growth [Game Developer]
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Immersion Lvl 5: Gaming meets Education
  • [2021] ๐Ÿ“– How gaming could save distance learning [BVP]
  • [2021] ๐Ÿ“– Why gaming should be more widely used in school [Abhishek Chandra]
  • [2021] ๐Ÿ“– Why online video games are a great model for education in a digital age [Eric P. M. Vermeulen]
  • [2021] ๐Ÿ“– Power Play [Thought Matter]
  • [2021] ๐Ÿ“– Esports Belong in Education [Alfonso Mendoza Jr]
  • [2020] ๐Ÿ“– Gaming as a teaching tool [UPenn Today]
  • [2019] ๐Ÿ“– Who said gaming canโ€™t be educational? Learn to code via games [Katana Tran]
  • [2019] ๐Ÿ“– Gaming the students [Thomas Holt Russell]
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Immersion Lvl 6: Game Designs
  • [2021] ๐Ÿ“– The Design Anatomy of Hybridcasual [Master the Meta]
  • [2021] ๐Ÿ“–ย Animal Crossing: New horizons & the limits of todayโ€™s game economies [Forte]
  • [2022] ๐Ÿ“–ย Sinks & Faucets: Lessons on designing effective virtual game economies [Terry Chung]

Other

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Trends
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2022
  • [2022] ๐Ÿ“–ย Crypto Enthusiasts Meet Their Match: Angry Gamers [NYT]
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2021
  • [2021] ๐Ÿ“–ย Daily earnings of typical Axie Infinity player 'fall below Philippines' minimum wage [Bitcoin.com]
  • [2021] ๐Ÿ“– Ubisoft Announces Plans To Develop P2E, Blockchain & NFT Games [IBTimes]
  • [2021] ๐Ÿ“– Meet Chinaโ€™s new gaming underclass [Protocol]
  • [2021] ๐Ÿ“– How Gaming Cryptos Became a Gateway for Gen Z to Fintech [Finextra]
  • [2021] ๐Ÿ“– Your next paid job might be playing a video game [Fast Company]
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2020
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2017
  • [2017] ๐Ÿ“– Esports and Competitive Gaming: Trends in Game-Based Education [Office of Ed Tech]
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Reports
  • [2022] ๐Ÿ“–ย State of Blockchain P2E Game Design - Jan 2022 [Devin Becker]
  • [2021] ๐Ÿ“–ย BGA Blockchain Game Report 2021 [DappRadar]
  • [2021] ๐Ÿ“•ย Play-To-Earn: A Study on Scholarship Viability [Coingecko]
  • [2021] ๐Ÿ“•ย Play-To-Earn Report: NFT Game Analysis [PlayDapp Lab]
  • [2021] ๐Ÿ“•ย A Play-To-Earn Ecosystem [Nakamoto]
  • [2021] ๐Ÿ“•ย Blockchain-Based Gaming: A Primer [The Block]
  • [2021] ๐Ÿ“•ย The Industry of landlords: Exploring the assetization of the triple-A game [Games & Culture]
  • [2019] ๐Ÿ“• Blockchain-Based Gaming [Wave Financial]
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Tools
  • MVIS Global Video Gaming & eSports Index [MVIS]
  • Big Blockchain Games List [BBCGL]